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THE FORGED CURSE
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Devlog
Update 9/8/25
September 09, 2025
by
chairodactyl
changed the appearance of a tile fixed some major discrepancies between item IDs in apworld and client...
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Update 9-2-2025 part 2
September 02, 2025
by
chairodactyl
- Corrected some map errors in randomizer, and made some other minor upgrades to the map - Fixed a crash on selecting blank item in inventory. Not sure what causes blank item to appear...
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Update 9-2-2025
September 02, 2025
by
chairodactyl
Fixed crash when using a certain item on respawned monster kobold Reinforced door behind barrier to prevent certain skips in rando Updated some missing rando logic wrt bombs more thanks to M-Cool for...
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Update 9-1-2025... two!
September 02, 2025
by
chairodactyl
Fixed using a certain item to traverse out of bounds Fixed bolt drops giving 20 instead of 1 Fixed extra respawing mobs on player death Thanks to Zero, M-Cool, and palex00 for playtesting and finding...
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Update 9-1-2025
September 01, 2025
by
chairodactyl
- Fixed bugs: grappling hook death loop, map item collection not saving in vanilla, hp not returning to max on respawn...
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AP Release Update
August 30, 2025
by
chairodactyl
- Modified logic for different equipment - Re-enabled attacking from the boat - Widened river from Kobold Village to Temple so as to be navigable without engaging crabs...
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Update 8-27-25
August 28, 2025
by
chairodactyl
- Fixed crash on firing bolt into wall - Updated rando logic to include minimum equipment...
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Quick Patch 8-6-2025
August 07, 2025
by
chairodactyl
- Fixed NPC dialogue getting messed up when you die - Added ending screen to vanilla - Fixed bug with crafting bolts...
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Release!
August 07, 2025
by
chairodactyl
- Scrunched enemy data and fit in a proper boss fight! Yeah! - Added more 'dialogue' including a kobold priest that gives some hints - Fixed bombs! - Flapping bats! - We're done! Picotron port is in t...
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Update 8-3-2024
August 04, 2025
by
chairodactyl
- Fixed bug where kikku's kick never ends - Enemy rebalancing, please comment if anything seems wack - Minor map improvements...
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Update 8-2-2025
August 03, 2025
by
chairodactyl
- Fixed cart label - Expanded compendium - Pause and fanfare on receiving a key item - All heart gems properly incorporated into randomizer pool...
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Update 8-1-2025
August 02, 2025
by
chairodactyl
Fixed NPCs being hostile. Fixed save data not loading in vanilla version...
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Beta Release
July 31, 2025
by
chairodactyl
Game is mostly complete, including both a "vanilla" adventure (featured in the web player) and Archipelago integration for the intended multiworld randomizer (downloadable)!...
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Update 7-21-2025
July 22, 2025
by
chairodactyl
Fixed menu selection bug Fixed enemy line-of-sight Maybe some other minor things, don't remember lol...
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